Systematic Instructional Design and Nurturing Thinking Skills


To begin with the end in mind means to start with a clear understanding of your destination. It means to know where you're going so that you better understand where you are now and so that the steps you take are always in the right direction.

This set of Readings, Watchings, Listenings, and Doings (RWLDs) is designed to prepare you for the lecture on "Systematic Instructional
Design and Nurturing Thinking Skills." It will support you as you plan your Thematic Unit and give you useful benchmarks for designing activities that help children grow into curious thinkers, creative problem-solvers, and not just memorizers of facts.

This post will focus on 5 terms: 
  • Systematic Instructional Design (SID)
  • Backward Design
  • Observable Verbs
  • Bloom's Taxonomy
  • Depths of Knowledge (DoK)

What is Systematic Instructional Design (SID)?

It is a methodical (systematic) approach to planning and creating (designing) educational experiences
that guide learners toward specific goals. By following a structured process, SID ensures that every element of the lesson (instruction) is organized, clear, and tailored to meet the unique needs of your students. This approach also supports continuous improvement, as ongoing evaluation and feedback help refine and enhance the learning experience.


Designing Your Instruction ...backward


Generated with AI
It's just common sense to begin with the end in mind when you are designing instruction. Begin by defining what you want your students to learn and plan your instruction to that result. This is called Backward Design.

If you don't know where you are going,
how will you know when you get there?

Let’s compare Systematic Instructional Design (SID) to planning a road trip:

1. Decide the Destination (Backward Design)

    • Just like with a road trip, you start by deciding where you want to go. This is the end goal—where you want your learners to end up. In SID, this means defining clear learning objectives.
    • Backward Design: You think about the destination first, and then plan everything else around it. In teaching, this means figuring out what you want students to know or do by the end, and then working backward to plan the journey.
        2. Understand Your Travelers (Learner analysis)
    • You need to know who’s coming on the trip—how much they already know, their interests, and how they like to travel. This is like understanding your learners, their background knowledge, unique needs, and learning styles.

3. Map Out the Route (Content Sequencing and Structuring)

    • Now, plan the best way to get to your destination. Do you want to take the scenic route or the fastest highway? In SID, this is organizing your content and activities in a logical sequence and scaffolding them from simple to complex.

4. Pack the Essentials (Instructional Strategies)

    • Make sure you have everything you need—maps, snacks, gas money. In SID, this is about choosing the right teaching methods, tools, and materials to support learning. 
    • Strategies may include direct instruction, collaborative learning, problem-based learning, and use of multimedia

5. Plan Checkpoints. (Assessment and Evaluation)

    • Along the way, you’ll check your progress—are you still on track? This is like using formative assessments to see if learners are understanding the material as you go. 
    • Use formative assessments to provide ongoing feedback and summative assessments to evaluate overall learning outcomes

6. Enjoy the Journey (Implementation)

    • Now you’re on the road, following your plan. This is the actual teaching part, where you deliver the lessons. You’re confident in your journey because you planned it backward from the destination. The trip is designed to ensure you reach your final goal.

7. Reflect on the Trip (Evaluation)

    • When you reach your destination, reflect on how the trip went. Did everything go as planned? This is like evaluating whether your teaching was effective—did the learners achieve the goals?

8. Improve for the Next Time

    • Learn from the trip to make your next one even better. In SID, use feedback and results to refine your teaching methods. 
    • Use the data from evaluations to make ongoing improvements to the instructional design process.
    • Ensure that the instruction remains relevant and effective as learner needs and technology evolve.
Makes a lot of sense, doesn't it?


Measure Success through Observable Verbs

Observable verbs are action words used to describe specific behaviors or actions that can be seen or measured (assessed!).

Bookmark:  link to observable verbs, also discussed in the lecture: https://www.teachthought.com/critical-thinking-posts/blooms-taxonomy-verbs/ You may use it as a reference in a thematic unit assignment

Observable verbs help ensure that learning goals are specific, measurable, and focused on tangible outcomes. Example, 

If you want to check if your students understand the water cycle, you would use observable verbs to create assessments that clearly show whether they grasp the concept. Instead of asking if they "understand" the water cycle, you would ask them to perform specific tasks that demonstrate their understanding: 

  • Identify (or label) the different stages of the water cycle in a diagram
  • Describe what happens during the evaporation stage
  • Create a simple model of the water cycle using household items and demonstrate how water moves through the cycle
If you want to check if your students have learned the multiplication table, you would use observable verbs to create assessments that reveal their proficiency. 
  • Fill in the missing numbers in this multiplication table for 1 through 12
  • Solve the following problems: 6 × 9, 4 × 7, and 8 × 5
  • If you buy 3 packs of pencils and each pack contains 12 pencils, calculate how many pencils you have in total.

Using observable verbs helps ensure that learning objectives and assessments are clear and focused on what students can do, making it easier to observe and measure their progress and success.

But what kind of thinking are we asking students to demonstrate?

How can we help our children grow into curious thinkers, creative problem-solvers, and not just memorizers of facts? 
Thinking can be simple—like remembering a fact—or more complex, like solving a problem or creating something new. As educators, we help students grow across this full range.
  • Lower-Order Thinking (LOTS) includes recalling facts and basic understanding.
  • Higher-Order Thinking (HOTS) involves applying knowledge, analyzing ideas, evaluating outcomes, and creating new solutions.
To support this growth, we use tools like Bloom’s Taxonomy.  Think of it as building blocks for the mind:
  • It starts with remembering and understanding.
  • Then moves to applying and analyzing.
  • And finally reaches evaluating and creating.
Bloom’s helps us design lessons that challenge students to think more deeply. It also guides us in writing clear learning goals using action words that show what students will do.
To watch: In this video, you can see a quick recap about Bloom's Taxonomy and also how it applies in a digital world 


Depths of Knowledge (DoK)

We also consider Depth of Knowledge (DoK) to assess how deeply students understand and apply their learning. DoK helps us design meaningful assessments that go beyond surface-level recall.

While Bloom's Taxonomy is commonly used to categorize and evaluate the thinking processes students use to understand and apply knowledge, it isn't specifically designed to assess the complexity of students' knowledge or the assessments teachers use.

In contrast, Depth of Knowledge (DoK) is a framework created to evaluate the depth and complexity of tasks, tests, and projects. It helps educators:
  • Design assessments that challenge students appropriately
  • Measure students' understanding and skills more accurately
  • Align tasks with learning goals and standards

DoK involves 4 Levels:
Level 1: Recall and Reproduction - involves basic recall of facts or information.
Level 2: Basic Skills and Concepts - requires more than simple recall and includes applying skills or concepts.
Level 3: Strategic Thinking - involves reasoning, planning, and using evidence to solve problems.
Level 4: Extended Thinking - requires complex and abstract thinking, often over an extended period.

This week, you’ll practice writing objectives that challenge students at all levels of thinking. Remember: the verb is the key to clarity and success.

--

Extra Resources (not Required)



What is Bloom’s Taxonomy, and how can learning and development professionals use it in real-world training programs


Connecting with the World: Giving Our Students a Voice

We will kick off your course with an inspiring recorded lecture from Shannon Miller! A proud UNI alum.

Shannon is an international speaker, consultant, and award-winning author with a passion for education, librarianship, advocacy, and technology. She’s the K–12 Director of Innovation of Instructional Technology and Library Media at Van Meter Community School in Iowa, and also serves as the spokesperson for Future Ready Librarians and is a national faculty member for Future Ready Schools.

As the voice behind the acclaimed Library Voice blog, Shannon inspires educators and students around the world to create, collaborate, and connect. Browse and bookmark it for a future classroom resource.

Before watching the lecture: 

  • Open and analyze the International Society for Technology in Education (ISTE) standards for teachers and students. ISTE standards provide a framework for learning, teaching, and leading that is amplified by technology.
    • ISTE Standards for Students emphasize the skills and qualities we want for students, enabling them to engage and thrive in a connected, digital world.
    • ISTE Standards for Educators define the new skills and pedagogical insights educators need to teach, work, and learn in the digital age.

  • Bookmark these standards. We will be referring to them throughout the course.
  • Download and scrutinize the "I am a Digital Age Learner" poster. It breaks down the ISTE standards for students in an easy-to-follow concept map. If possible, print the poster and place it in your workspace. It should guide your future decisions when creating projects for your students.

  • Ask yourself: "Am I a digital-age learner?" Am I ready to become a digital-age teacher?

While watching the lecture (see Lecture folder in eLearning) :

  • Try to make a list of the skills and tools mentioned by Shannon.
Think:
  • Do you know many skills and tools to give you and your future students a voice?
  • What did your high, middle, and elementary school teachers do to give you a voice and connect you to the world outside of your classroom?
  • What can you do to make your future students' learning more meaningful and engaging?
  • Do you see an echo of ISTE standards in Shannon's teaching?
  • What has changed since the lecture was recorded?

Becoming a Change Agent in Your School

An image illustrating the difference in enthusiasm for the concept of change versus the effort required to implement it. Panel 1: A speaker asks, "Who wants change?". A large audience enthusiastically raises their hands. Panel 2: The speaker asks, "Who wants to change?". The crowd is silent, and no hands are raised. Panel 3: The speaker asks, "Who wants to lead the change?". The crowd remains silent, with no hands raised.

The comic strip by Alano Rourke illustrates a common human paradox regarding change: people desire change in the abstract, but are unwilling to personally alter their behavior or take the initiative to lead that change. 

Cultural anthropologist Margaret Mead famously said, 
Never underestimate the power of a small group of committed people to change the world. In fact, it is the only thing that ever has.” 
It reflects her belief that meaningful change begins with individuals who are willing to challenge existing norms, imagine something better, and inspire others to move with them. This idea sits at the center of what it means to become a change agent in education.

Think about a significant change for the better in your life. What or who provoked the change? What was the result of that change? Was it easy? Was it worth it? 

If you often question the status quo, see the need for change. If you rise above your day-to-day responsibilities, if you act, encourage, or inspire people around you to make a change, or if you actively follow someone who advocates a change for the better, you are a change agent. 

As a teacher, you will be a part of a larger institution with a set of rules and customs. Sometimes, you will have to advocate or even fight for change to create the best learning opportunities for your diverse students. Much like in your private life, change at work may come with challenges. The following, along with this week's lecture, will prompt you to think about your future as an educator and change agent:

Read this short post about  How to Change a Toxic Culture Without Losing Yourself. George Couros, author of The Innovator’s Mindset and Innovate Inside the Box, has spent years examining what it takes to move education forward from the inside out. His podcast and blog offer clear, practical insights into what it means to be an educator who doesn’t just manage change, but actually shapes it. Make sure to browse his blog and even listen to his podcast 

Watch this thought-provoking TED Talk in which Todd Rose, author of The End of Average, explains how our reliance on “the average” has shaped educational decisions, from defining the “average student” to standardizing the pace of learning. He argues that the average is a myth

As you listen, consider the parallel he draws between cockpit design and building learning environments that nurture each learner’s potential. What lessons from the Air Force’s approach to individuality might shape a more effective formula for success in our classrooms?




Listen to this short but mighty inspirational advice of the late Steve Jobs, the co-founder of Apple and Pixar. The quality of this historical recording is not the greatest, but the message is timeless:



Listen to “Let It Grow” song from The Lorax (2012)
The song builds on the quote: 
“Unless someone like you cares a whole awful lot, nothing is going to get better. It’s not.” 
It reminds us that meaningful change starts with individuals who care enough to act, otherwise, things stay the same or get worse.

As you watch, notice the types of change agents and imagine how these roles could appear in your school:
  • Visionary Youth - Ted sees a problem (no trees) and inspires action. In a school, this could be a student who advocates for recycling or mental health awareness. How do we support these voices?
  • Reluctant Supporters - People who hesitate but join in. Think of colleagues who are unsure about new teaching strategies but might join if encouraged. How can you help them feel confident?
  • Authority Figures Facing a Choice - Mr. O’Hare represents leaders who can block or enable change.  In a school setting, imagine a principal deciding whether to support a new project, like flexible seating or a student-led initiative. How might leadership choices impact your ability to innovate as a future teacher?
  • The Collective Chorus - Townsfolk show that big change needs many voices. What does collective action look like in your school, staff teaming up for equity, families supporting initiatives?
  • Intergenerational Agents - Grammy Norma and the child show all ages contribute. How do veteran educators and new teachers bring different strengths to change efforts?

The video illustrates that change happens through initiators, persuadable participants, leadership decisions, and collective effort across generations. As educators, where can you step in as a catalyst for positive change in your school?

As a teacher in the information age, you have access to endless information, technology, and tools that can make life better or worse. Your decisions regarding using everything available to you lead to good or bad changes. 

In our last lecture of the semester, Becoming Change Agent lecture, Dr. Maryam Rod Szabo asked her Professional Learning Network to share their idea of change agents, the challenges that they have faced as change agents, and the reasons that they hire change agents. Listen to what they had to say (as usual, link in a lecture folder).

Additional Resources (not required)


To read: If you are interested in introverted vs. extroverted dynamics, read (or audiobook) Susan Cain's book Quiet: The Power of Introverts in a World that Can't Stop Talking.

Image of a book Quiet: The Power of Introverts in a World that Can't Stop Talking

Watch Alan Atkisson's TEDx Talk (18 minutes) below. He uses some great examples/songs to explain how you can be an effective agent of change. He discusses the importance of different roles that you can play in your organization to advocate for a good idea, whether it is your or your colleagues’ idea, which could lead to a change. He also shares the personalities who try to shut down the change for different reasons. Knowing about these different reactions and personalities, you can choose which one you would like to be, and how to manage working with those different roles and still advocate for change:


ISTE Standards for educators connection: 

2.2 Leader:  Educators seek opportunities for leadership to support student empowerment and success and to improve teaching and learning.

2.4 Collaborator: Educators dedicate time to collaborate with both colleagues and students to improve practice, discover and share resources and ideas, and solve problems.

    2.4.d Empower Community to Support Students. Educators use technology to convene and empower a broad community including families, school leaders, and mentors to help students achieve their learning goals.

Here's to the crazy ones. The misfits. The rebels. The troublemakers. The round pegs in the square holes.  The ones who see things differently.  They're not fond of rules. And they have no respect for the status quo.  You can quote them, disagree with them, glorify or vilify them. About the only thing you can't do is ignore them.  Because they change things.  They push the human race forward.  While some may see them as the crazy ones, we see genius.  Because the people who are crazy enough to think they can change the world, are the ones who do.
- Think Different: An inspirational Quote by Steve Jobs





Digital Citizenship

you can follow this link to download this and other free posters for your classroom


Hello! 

With great power comes great responsibility. We have amazing tools that 50 years ago were in the realm of science fiction. We can connect with people on the other side of the globe in seconds. So how do we harness that power? What are the rules? Regulations? 

As the visual above shows, digital citizenship is the combination of skills and norms for appropriate, responsible, and empowered use of technology. 

To read: Begin by familiarizing yourself with the 9 elements of Digital Citizenship, 
followed by the 

S3 framework: Safe Savvy, and Social:

http://www.digitalcitizenship.net/nine-elements.html.

 
Now you know that Safe, Savvy, and Social (S3) are the main guiding themes in digital citizenship. 

Many educators argue that 3S is not enough. Digital citizenship should be followed up or go hand in hand with 

digital leadership, 

which involves using technology to improve the lives, well-being, and circumstances of others. 
 
  • Websites like volunteermatch.org provide a national digital infrastructure to serve volunteers and nonprofit organization in America 
  • Nonprofit organizations Donors Choose connect donors directly to public school classroom projects. See if there is a need in your community.   
  • Organizations like WorldSavvy  helps students develop 21st Century skills for Global Competency resources and opportunities for schools worldwide. Bookmark for future use! 

 Watch this funny PSA: Actually Do Something  from idealist.org


Savvy and Social:

To read and bookmark: tips for helping students (and adults!) engage in effective online communication.
Also there:Sentence frames help students with respectful online responses

To Read:
Where does Artificial Intelligence (AI) fit in the context of S3? Read this short article on How to recognize and harness the potential of AI 

To Read:  Principle #V. of Model Code of Ethics - Responsible and Ethical Use of Technology by the National Association of State Directors and Teacher Education and Certification.

The links below provide the resources for you and your classroom organized around these four themes. 

To do: Netiquette: Browse and bookmark these resources for later use. Resources are related to online communication's common do's and don'ts. http://www.albion.com/netiquette/. Never assume that your students know how to behave in an online environment! 
To do: Play the Interland game from beinternetawesome.withgoogle.com, designed to help students gain digital citizenship skills- notice the "Be Internet Awesome" Curriculum available to download and also linked below.

Browse and bookmark for future use: http://www.aplatformforgood.org -  A vision for a  Platform for Good is to start a dialogue about what it means to participate responsibly in a digital world. While recognizing the potential risks, they celebrate technology as a vehicle for opportunity and social change.

Browse and bookmark for future use: "Everything you need to Teach Digital Citizenship"  free lessons and resources for K–12 Digital Citizenship Curriculum by Common Sense. 

To be a digital leader in a truly borderless world, one needs to possess certain global competencies. We discussed it a bit in previous RWLDs. This 1min video and this website explain the elements of Global Competency:




Browse and bookmark for late use the Be Internet Awesome curriculum, a program designed in collaboration between Google and the Internet Keep Safe Coalition (iKeepSafe.org), that teaches kids the skills they need to be safe and smart online.

Follow our Digital Citizenship board on Pinterest.

SNL meme
http://www.nbc.com/saturday-night-live

Extra Credit Opportunity!!! Complete Google Digital Citizenship and Safety training, take a screenshot of the page with the information about the completion (make sure your name is visible on a screen shot), and submit it to the Extra Credit assignment dropbox.


ISTE Standards Connection: 

ISTE Standards for Students connection: 
  • Standard #1.2: Digital Citizen: Students recognize the rights, responsibilities, and opportunities of living, learning, and working in an interconnected digital world, and they act and model in ways that are safe, legal, and ethical.
    • 1.2.a Students cultivate and manage their digital identity and reputation and are aware of the permanence of their actions in the digital world.
    • 1.2.b Students engage in positive, safe, legal, and ethical behavior when using technology, including social interactions online or when using networked devices.
    • 1.2.c Students demonstrate an understanding of and respect for the rights and obligations of using and sharing intellectual property.
    • 1.2.d Students manage their personal data to maintain digital privacy and security and are aware of data-collection technology used to track their navigation online.

  • Standard #1.3: Knowledge Constructor: Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts, and make meaningful learning experiences for themselves and others.

  • Standard #1.7: Global Collaborator: Students use digital tools to broaden their perspectives and enrich their learning by collaborating with others and working effectively in teams locally and globally. 
    • 1.7.a Students use digital tools to connect with learners from a variety of backgrounds and cultures, engaging with them in ways that broaden mutual understanding and learning.
    • 1.7.b Students use collaborative technologies to work with others, including peers, experts or community members, to examine issues and problems from multiple viewpoints.
    • 1.7.c Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.
    • 1.7.d Students explore local and global issues and use collaborative technologies to work with others to investigate solutions.
ISTE Standard for Educators Connection
  • Standard #2.3 Citizen: Educator as Citizen inspire students to positively contribute to and responsibly participate in the digital world
    • 2.3.a Create experiences for learners to make positive, socially responsible contributions and exhibit empathetic behavior online that build relationships and community.
    • 2.3.b Establish a learning culture that promotes curiosity and critical examination of online resources and fosters digital literacy and media fluency.
    • 2.3.c Mentor students in safe, legal and ethical practices with digital tools and the protection of intellectual rights and property.
    • 2.3.d Model and promote management of personal data and digital identity and protect student data privacy.

  • Standard #2.4 Collaborator: Educators dedicate time to collaborate with both colleagues and students to improve practice, discover and share resources and ideas, and solve problems. 
    • 2.4.c Use collaborative tools to expand students' authentic, real-world learning experiences by engaging virtually with experts, teams and students, locally and globally.
      2.4 d: Educator as Collaborator demonstrates cultural competency when communicating with students, parents, and colleagues and interact with them as co-collaborators in student learning.
----

Additional resources (not required):

Stay Savvy: Test your knowledge and rid yourself of the most common global misconceptions: https://upgrader.gapminder.org/ 

Using the Internet for the greater good: The World's Largest Lesson provides free and creative resources for educators to teach lessons, run projects, and stimulate action in support of Sustainable Development Goals. SDGs are the blueprint for achieving a better and more sustainable future for all humans. They address the global challenges we face, including poverty, inequality, climate change, environmental degradation, peace, and justice.


Download activity for Violence Against Children and the Digital Environment that invites youth to share their ideas about addressing violence against children and the digital environment (Human and Child Rights)


To Read Five Myths About Young People and Social Media - Five Myths About Young People and Social Media  - article based on Danah Boyd's book, "It’s Complicated: The Social Lives of Networked Teens."


Access to the Be Internet Awesome curriculum, a program designed in collaboration between Google and the Internet Keep Safe Coalition (iKeepSafe.org), teaches kids the skills they need to be safe and smart online.

Bookmark for future use the blog with great cyber safety tips and resources http://theinnovativeeducator.blogspot.com/2008/08/how-do-i-help-my-child-learn-to-use.html

thetrevorproject.org -  The Trevor Project -  The leading national organization focused on crisis and suicide prevention efforts among lesbian, gay, bisexual, transgender, and questioning (LGBTQ) youth.

itgetsbetter.org - It Gets Better Project - a video website created to send the message and to inspire hope for young people facing harassment. It was created in response to several students taking their own lives after being bullied in school.

A Platform for Good - https://aplatformforgood.org/  - A Platform for Good is a website aimed at making the world a better place by providing resources and information for parents, teachers, and children.

Other useful links: 
http://cybersmartcurriculum.org
http://www.safekids.com/
http://www.cyberbullying.org/
http://www.kidsmart.org.uk/
http://www.pacerkidsagainstbullying.org/
http://www.stopcyberbullying.org
http://www.cyberbullying.info/
http://www.bewebaware.ca
http://www.fosi.org


Diversity in the Classroom. Media Influences

To Do: Begin by analyzing the short “State of the village report” from 2005 originally created by Donella H. Meadows. This powerful thought experiment shrinks the global population to a village of 100 people, offering a striking, human-scale perspective on global inequality, diversity, and resource distribution.

To Watch: What it takes to be racially literate? Watch this short TED talk by Priya Vulchi and Winona Guo, the two amazing teenagers on a mission to overcome racism and inspire harmony through exposure, education, and empowerment. 



Ask yourself: Could I be racist? How to tell if I am?  Racism is when you draw conclusions about people based on racial stereotypes and believe that some races are better than others.  Consider the questions, answer them to yourself.

image source: benettongroup.com


To read, print, or bookmark, and use in your classroom:  Dr. Gail Thomson created an “An Equity Affirmation for Educators" sheet that you can use daily as a teacher. Although equity has become a popular term, many teachers are uncertain about achieving it. The compiled list can help you with that.

To Do: Introduce yourself as a teacher and ask your favorite AI (recommended  to try on your cellphones: Use ChatGPT app's voice option (headphones icon) to engage in a continuous discussion) 
What is culturally responsive teaching?
Possible follow-up question ideas: 
- What are the key components of culturally responsive teaching?
- Can you break down the concept to four bullet points ? 
- How would that concept work in 5th-grade math class?
- Provide some examples for high school students and literature
-What is a potential downside of using culturally responsive teaching? ...

To read: “Key Characteristics of a Multicultural Curriculum” by P. Gorski.
www.edchange.org/multicultural/curriculum/characteristics.html (here is a pdf version of that resource)

To do: Books Matter! As a teacher, you will build your classroom library. Browse and save the list of titles collected by ADL  (The Anti-Defamation League) with the power to instill empathy, affirm children’s sense of self, teach about others, transport them to new places, and inspire actions on behalf of social justice. 

To read: Communicating Cross-Culturally: What Teachers Should Know. This is a good article for teachers with ELL students in their classrooms. It highlights five points of cultural difference that all teachers should be aware of when teaching diverse backgrounds.


To watch: “Misconceptions; Do’s & Don’ts of a 1st Year Teacher” created by Mississippi State University students about racial stereotypes (4 min)

To browse and bookmark (pin?) the Kid World Citizen organization on Pinterest  for a variety of multicultural activities and resources.

To do: Take a quick tour of Dollar Street -  Everyone lives on Dollar Street. We all have some things in common. See how people around the world live. Could the investigation of different living styles and conditions help your students build a global perspective?



---
Additional resources (not required):

Extra Credit OpportunityComplete Google's Support English Language Learners training. This activity provides strategies for educators to create culturally responsive learning environments. - When done take a screenshot of the course page showing your login and when the course was passed, and submit it to the Extra Credit assignment submission folder. 


ISTE Standards  for students

#2 Digital Citizen: Students recognize the rights, responsibilities, and opportunities of living, learning, and working in an interconnected digital world, and they act and model in ways that are safe, legal, and ethical.

#3c Knowledge Constructor: Students curate information from digital resources using various tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
#3d  Knowledge Constructor: Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories, and pursuing answers and solutions.

ISTE Standards for educators connection:  


#3a Citizen: Educators create experiences for learners to make positive, socially responsible contributions and exhibit empathetic behavior online that build relationships and community.

#3b Citizen: Educators Establish a learning culture that promotes curiosity and critical examination of online resources and fosters digital literacy and media fluency.

# 4d Collaborator: Educators demonstrate cultural competency when communicating with students, parents, and colleagues and interact with them as co-collaborators in student learning.

To browse and bookmark (pin?) resources collected by Dr. Gail L. Thompson. She shares great equity-related resources for teachers https://www.drgailthompson.com/reso-for-teachersaz/ 

To browse: learningforjustice.org (browse classroom resources) 

To read:  a short article about challenges in defining Multicultural Education and the areas of social transformation.
www.edchange.org/multicultural/initial.html

To browse: gapminder.org - Free tools for a fact-based worldview

 
To read: We use media in different ways. The same media content may gratify different needs for different individuals—the resources below explaining the media's effects from the point of view of audiences.

    Needs and Gratifications model of the Media by Blumler &  Katz)

To read: 10 Ways Youth Can Engage in Activism.

To do: Explore resources for older students to help stop discrimination and bias lookdifferent.org   

To watch:  the An Anti-Bullying Message From the NOH8 Campaign (2.27 min)

To watch: 10 Misconceptions about Muslim: https://www.youtube.com/watch?v=iUvnD5GVAXg 

To read: Information for Teens: The Media &Your Life - How the media affects Teens & Young Adults.

To watch:  The digital story about the depression and issues faced by Asian American girl - pay attention to the poem in the story (also typed under the video) (5.29 min)

To watch: video about Microagressions in a classroom

To watchElders React to Nicki Minaj - Anaconda  (Age diversity)

Everybody in advertising is blonde, beautiful, families are happy, cars are never in traffic, everything is shiny, food looks like it's incredibly tasteful. I ask myself ... Controversial artist Olivero Toscani on ad influence

"Everybody in advertising is blonde, beautiful, families are happy, cars are never in traffic, everything is shiny, food looks like it's incredibly tasteful. I ask myself ... How Stupid are we" Controversial artist  Olivero Toscani on ad influence 

Computer Science in a Classroom and Computational Thinking

This week, we begin our unit on Computer Science (CS). Our goal is to explore how CS can be accessible, engaging, and integrated at every grade level.

Note: If you find yourself inspired by this unit, consider our follow-up course: CS ED 1310 Programming Environments for Elementary Education.

Our Roadmap

We will dive into Computational Thinking (CT)—the foundational problem-solving process used by computer scientists. Our learning will be scaffolded:
  • Unplugged Activities: Hands-on logic and pattern games to reinforce key ideas.
  • Block-Based Coding: Graduating to digital environments to experiment and create.

Why It Matters

Computer science is more than just coding; it is a 21st-century literacy.

  • The Standards: Iowa adopted the Computer Science Teachers Association (CSTA) K-12 Coputer Science Standards in 2018 to ensure all students are prepared for a digital future.

  • The Goal: As Governor Kim Reynolds noted, these courses are "essential components" for success in cutting-edge careers.

  • The Future: With support from UNI, Iowa is equipping teachers to prepare students for a world where 65% of future jobs do not yet exist (World Economic Forum).

Let’s start by building some background knowledge 


Read  This  comprehensive article by Chontelle Bonfiglio titled: 8 Reasons Why Every Child Should Learn to Code 
  • Browse the linked resources there.
  • Save, pin, bookmark, or file ideas for your future classroom!
Read about how stereotypes around STEM abilities begin affecting girls as early as age six and what that means for educators and early learning environments.

Resource for early childhood:  7 Super Easy Ways to Introduce Coding to Preschoolers: https://teachyourkidscode.com/coding-for-preschoolers/

Resource for middle and high school: AI (Artificial Intelligence) is at the forefront of the news. Lessons about AI can provide a great entry point into computer science for middle and high school students. This article provides Tips and Resources for Introducing Students to Artificial Intelligence.

Computational Thinking in K-12 Education

"Computational thinking (CT) is a problem-solving process in which people formulate problems or instructions so that a computer [or human] can solve or implement them" (ISTE, CSTA, 2016). 
Computational thinking (CT) is a fundamental part of computer science (CS) but can (and should) be applied across all content areas and everyday life. In fact, it is called by some a New Literacy of the 21st Century, as it greatly can support students' literacy, critical thinking, creativity, and collaboration, 

Introducing computational thinking to a young student may sound intimidating at first. But when you decompose (break down) this problem into the four components, you will find it relatively easy and helpful across the curriculum.  

So let's dive in:

Use this visual to help you think about the four aspects of computational thinking:  Abstraction, Decomposition,  Pattern Recognition, and Algorithms:

Computational Thinking pizza  analogy

  • How can you turn real-life photography into a drawing? The problem may seem daunting, but when you remove the unnecessary details and think about what is the basic, the minimum that makes pizza a pizza (abstraction), you can break your drawing down (decompose) to the basic shapes. Now you can draw it! 
  • How to make pizza? Can you build a simple step-by-step recipe (algorithm) so we can shop for the ingredients? Can you provide the essential steps explaining the preparation process and make it easy for beginner chefs to follow?  
  • What ingredients are on that pizza? I spot olives and pepperoni. If I slice the pizza and give you just two slices, will you be able to tell me what is on the third one? If the answer is yes, you probably recognized a pattern.

The Engine of Thinking: "Yes/No" Logic (aka Boolean Logic)

If the four pillars are the blueprint for a solution, Logic is the engine that makes it run. At its heart, logic is how we make decisions by asking simple "Yes" or "No" questions to filter information

Think of it as the "decision-maker" for your pizza:
  • The Power of AND: "Do I have the dough AND is the oven hot?" (Both must be YES to proceed).
  • The Power of OR: "Will I use pepperoni OR sausage?" (Either YES works to move forward).
  • The Power of NOT: "I want the cheese, but NOT the anchovies." (A NO helps us simplify).
By using these simple checks, we turn a messy problem into a clear, step-by-step path. Logic is what ensures our instructions are precise enough for a human (or a computer) to follow without getting lost.


With all that in mind, watch the following short videos in which Linda Liukas, an author of the children's book series  Hello Ruby explains in student-friendly language what computational thinking is and how you can connect computer science to the real world. 




Computational thinking can be applied to all grade levels.
Watch how this teacher uses humor to introduce students to algorithms (procedures for solving a problem) and debugging (finding and fixing mistakes)


Kids in the video above learned by trial and error and practiced the art of the exact instructions. 

Here are some other ideas:

  • Explore digital story creation with a simple (and free) web-based programming tool called Scratch
  • Create timelines and complete sequencing activities (can be with technology or 'unplugged')
  • In music, reading, or writing - explore pattern recognition with rhythm, structure, and rhyme - try creating new forms
  • In social studies - have students generate step-by-step directions to complement the creation of community maps
  • In art, Student A describes an image or object hidden from Student B, while Student B follows instructions to draw or re-create that object.     
  • Students practice exact instructions and step-by-step algorithms in a classroom while designing instructions for watering the classroom flowers, logging into the classroom computer, and morning (or any) class routine.
This blog post aims to assist you in incorporating computer science and computational thinking in the K-12 classroom. Perhaps you can set up a new Pinterest board and start a collection of resources you can use in your future classroom. Make sure to pin the primary sources, not just this blog. Have fun!


ISTE standards for Educators connection:

  • Standard 2.1 - Learner: Educators continually improve their practice by learning from and with others and exploring proven and promising practices that leverage technology to enhance student learning.
    • 2.1c - Educators stay current with research that supports improved student learning outcomes, including findings from the learning sciences.

  • Standard 2.6 - Facilitator: Educators facilitate learning with technology to support student achievement of the ISTE Standards for Students.
    • Standard 2.6c - Educators create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems.
 
  • Standard 1.5 - Computational Thinker: Students develop and employ strategies for understanding and solving problems in ways that leverage the power of technological methods to develop and test solutions.
    • 1.5a - Students formulate problem definitions suited for technology-assisted methods such as data analysis, abstract models, and algorithmic thinking in exploring and finding solutions.
    • 1.5b - Students collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making.
    • 1.5c - Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.
    • 1.5d - Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.

--------------------------------

Want to Learn More? Here are some EXTRA resources you might find interesting:

Making the Connection: Computational Thinking and Early Learning for Young Children and Their Families (July/August 2020, Public Libraries magazine) - A practical, research-informed article outlining how libraries and caregivers can support young children’s computational thinking through everyday interactions, play, and family engagement.

Literacy and Computational Thinking for Young Learners- An article highlighting how integrating computational thinking into everyday literacy instruction deepens students’ ability to structure ideas, recognize patterns, and engage more meaningfully with texts—especially for multilingual learners

Listen to  Conversation on Computational Thinking and Early Literacy
Dr. Quinn Burke, Dr. Sharin Jacob, and Dr. Keun-woo Lee from Digital Promisehttps://share.transistor.fm/e/7d323d36 

Browse CS unplugged resources: https://www.csunplugged.org/en/ 

Free Training Courses for Teachers

Here are a couple more home examples of fun with the Exact Instructions
    Analyze the vocabulary from the  ISTE Computational Thinking Competencies are used to guide educators to integrate computational thinking across disciplines with all students. The goal is to help learners become computational thinkers who can harness the power of computing to innovate and solve problems.


    Watch a brief video introduction to computational thinking as a New Literacy of the 21st century:




    Computational Thinking Skills: Image Source: Osmo: Teaching Computational Thinking to Kids

    Resources curated by Dr. Sarah Bryans-Bongey and Magdalena Galloway.


    2